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Kurei's spells2
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Kurei's spells2
Trained in https://innerheart.rpg-board.net/t236p30-training-with-a-an-old-buddy-invite-only
Name of Power: Dispel Bound V2 (DBV2)
Image of what it does: Bizarre alien-metal alloy that takes form of his Dispel Bound V1.
Strengths: Stronger then steel. Powers that apply to Dispel Bound V1 apply to the 2nd. Has the similar properties to metal, simply stronger
weaknesses: Cannot have 2 shields up at once. One will cancel/negate/overtake the other. This shield is far more vulnerable towards 'mystical magic' and the elements have the same effect as they do on regular metal. This shield is pretty much for physical fights only. This shield cannot be transparent or invisible like DBV1.
Dispel Bound Version 2 also cannot use "Dispel Creation"
^ Also cannot use "Reform"
Name of Power: Angel Lightning
Image of what it does:
Strengths: Massive charge of lightning in Kurei's palm. The ability has room to grow with trial and error.
weaknesses: Too much training without proper knowledge may shock the user himself. Only in his dominant arm, and it CANNOT be used on his Jagan arm limiting it to just 1 hand. Can only be used when overcharged with 5 billion joules of electricity.
Name of Power: Raitoningu ~ Mode
Image of what it does:
Strengths: Gives Kurei the affinity of lightning. Makes him stronger and faster. He becomes surrounded with a lightning aura, thus allowing him time to react to anything within its 3ft radius.
weaknesses: Only works for 3 posts. MUST be charged , no lightning... no power. If powered by his own shield it requires 3 posts to charge, up to 3 billion Joules of electricity. He will lose 1 billion per post regardless of action.
Cannot Shape the lightning or remove the form at will, he must wait it out.
Also, fire was trained a bit in the topic... so the fireballs are just larger. then they were before.
Name of Power: Dispel Bound V2 (DBV2)
Image of what it does: Bizarre alien-metal alloy that takes form of his Dispel Bound V1.
Strengths: Stronger then steel. Powers that apply to Dispel Bound V1 apply to the 2nd. Has the similar properties to metal, simply stronger
weaknesses: Cannot have 2 shields up at once. One will cancel/negate/overtake the other. This shield is far more vulnerable towards 'mystical magic' and the elements have the same effect as they do on regular metal. This shield is pretty much for physical fights only. This shield cannot be transparent or invisible like DBV1.
Dispel Bound Version 2 also cannot use "Dispel Creation"
^ Also cannot use "Reform"
Name of Power: Angel Lightning
Image of what it does:
Strengths: Massive charge of lightning in Kurei's palm. The ability has room to grow with trial and error.
weaknesses: Too much training without proper knowledge may shock the user himself. Only in his dominant arm, and it CANNOT be used on his Jagan arm limiting it to just 1 hand. Can only be used when overcharged with 5 billion joules of electricity.
Name of Power: Raitoningu ~ Mode
Image of what it does:
Strengths: Gives Kurei the affinity of lightning. Makes him stronger and faster. He becomes surrounded with a lightning aura, thus allowing him time to react to anything within its 3ft radius.
weaknesses: Only works for 3 posts. MUST be charged , no lightning... no power. If powered by his own shield it requires 3 posts to charge, up to 3 billion Joules of electricity. He will lose 1 billion per post regardless of action.
Cannot Shape the lightning or remove the form at will, he must wait it out.
Also, fire was trained a bit in the topic... so the fireballs are just larger. then they were before.
Kurei Natsumori- Posts : 190
Join date : 2014-06-05
Age : 27
Location : . . .under your bed. . .
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