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The Holy Might of the Iron Messiah
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The Holy Might of the Iron Messiah
Name of Power: Sanctus Lux Descendo (Holy Light Descending)
Image of what it does: A mid strength column of shining holy magic strikes the ground at a point designated by wherever the Messiah points his sword
Strengths:Charges in one turn and is fired the next, deals 150% damage against demons and characters with evil intent
weaknesses:6 post cooldown, cannot be used if disarmed.
Name of Power: Sono Alapulto (Sonic Wingbeat)
Image of what it does: The Messiah beats his wings of steel at a high speed causing a "screaming" noise to be heard by anyone within 50 feet of him. The sound causes minor damage and stuns his opponent for one post.
Strengths: Stuns, Retains movement while in use
weaknesses: 1 turn charge, only effective within 50 feet, 14 post cooldown.
Name of Power: Unda De Letum (Stream of Erasure)
Image of what it does: A low power beam of holy magic that shimmers like a rainbow and is hot enough to melt steel is fired from the tip of the Messiah's sword.
Strengths:Charges instantly, Deals 115% damage against demons and characters with evil intent
weaknesses:3 post cooldown, cannot be used if disarmed
Name of Power: Lychnus Clustrum (Barrier of Light)
Image of what it does: The Messiah erects a barrier of holy light around himself that repels all magical attacks and demonic weapons for one turn.
Strengths: Prevents damage
weaknesses: 1 post charge, 7 post cooldown.
Name of Power: Caeli Recumbo (Heaven's Crash)
Image of what it does: The Messiah forms a bluish white ball of energy at the tip of his sword or in the palm of his hand and launches it. Strength can vary based on size, ranging from 10%-100%.
Strengths: Not a holy attack, can be used without sword in hand, can be fired from one or two hands at once
weaknesses: Not a holy attack, 1 turn to charge, medium travel speed, 1 turns to cooldown for each 10% of strength, cooldown doubled if used from both hands at once
Name of Power: Angelicus Potentia (Angelic Strength)
Image of what it does: The Messiah unleashes the power of compassion, strengthening himself and his teammates by 25% for their next 3 posts
Strengths: Powerful buff
weaknesses: Cannot be used for 7 posts after the 3 post duration has ended, does not heal damage
Name of Power: Angelicus Miseratio (Angelic Compassion)
Image of what it does: The Messiah creates an aura of healing around himself and his teammates, healing minor wounds and permanently removing poison, debilitating magic, and mind control. Lasts for one turn.
Strengths: Healing buff
weaknesses: 2 turn charge, 10 turn cool down.
Name of Power: Caeli Porta Aperit (Heaven's Gate Opens)
Image of what it does: A devastatingly powerful attack in which the Messiah glows and unleashes all of his wrath upon the unjust, unleashing a wave of destruction in the direction he is facing. This attack drains him physically, causing him to scream in agony.
Strengths: Devastating attack, only harms characters with evil intent, can be used while disarmed
weaknesses: 4 post charge delay, only harms characters with evil intent (demons can go unscathed if they are not malevolent), can only be used once per battle, drains 49% of the Messiah's strength.
Image of what it does: A mid strength column of shining holy magic strikes the ground at a point designated by wherever the Messiah points his sword
Strengths:Charges in one turn and is fired the next, deals 150% damage against demons and characters with evil intent
weaknesses:6 post cooldown, cannot be used if disarmed.
Name of Power: Sono Alapulto (Sonic Wingbeat)
Image of what it does: The Messiah beats his wings of steel at a high speed causing a "screaming" noise to be heard by anyone within 50 feet of him. The sound causes minor damage and stuns his opponent for one post.
Strengths: Stuns, Retains movement while in use
weaknesses: 1 turn charge, only effective within 50 feet, 14 post cooldown.
Name of Power: Unda De Letum (Stream of Erasure)
Image of what it does: A low power beam of holy magic that shimmers like a rainbow and is hot enough to melt steel is fired from the tip of the Messiah's sword.
Strengths:Charges instantly, Deals 115% damage against demons and characters with evil intent
weaknesses:3 post cooldown, cannot be used if disarmed
Name of Power: Lychnus Clustrum (Barrier of Light)
Image of what it does: The Messiah erects a barrier of holy light around himself that repels all magical attacks and demonic weapons for one turn.
Strengths: Prevents damage
weaknesses: 1 post charge, 7 post cooldown.
Name of Power: Caeli Recumbo (Heaven's Crash)
Image of what it does: The Messiah forms a bluish white ball of energy at the tip of his sword or in the palm of his hand and launches it. Strength can vary based on size, ranging from 10%-100%.
Strengths: Not a holy attack, can be used without sword in hand, can be fired from one or two hands at once
weaknesses: Not a holy attack, 1 turn to charge, medium travel speed, 1 turns to cooldown for each 10% of strength, cooldown doubled if used from both hands at once
Name of Power: Angelicus Potentia (Angelic Strength)
Image of what it does: The Messiah unleashes the power of compassion, strengthening himself and his teammates by 25% for their next 3 posts
Strengths: Powerful buff
weaknesses: Cannot be used for 7 posts after the 3 post duration has ended, does not heal damage
Name of Power: Angelicus Miseratio (Angelic Compassion)
Image of what it does: The Messiah creates an aura of healing around himself and his teammates, healing minor wounds and permanently removing poison, debilitating magic, and mind control. Lasts for one turn.
Strengths: Healing buff
weaknesses: 2 turn charge, 10 turn cool down.
Name of Power: Caeli Porta Aperit (Heaven's Gate Opens)
Image of what it does: A devastatingly powerful attack in which the Messiah glows and unleashes all of his wrath upon the unjust, unleashing a wave of destruction in the direction he is facing. This attack drains him physically, causing him to scream in agony.
Strengths: Devastating attack, only harms characters with evil intent, can be used while disarmed
weaknesses: 4 post charge delay, only harms characters with evil intent (demons can go unscathed if they are not malevolent), can only be used once per battle, drains 49% of the Messiah's strength.
Last edited by The Iron Messiah on Wed Jul 16, 2014 4:22 am; edited 1 time in total
The Iron Messiah- Posts : 4
Join date : 2014-07-11
Re: The Holy Might of the Iron Messiah
Holy light- Needs a cast time or something.
Stream- if it's "low power" then it wouldn't do 125%
Heavens crash- Strength needs to be specified
Stream- if it's "low power" then it wouldn't do 125%
Heavens crash- Strength needs to be specified
Shrade- Posts : 689
Join date : 2014-06-08
Re: The Holy Might of the Iron Messiah
Holy light is designed to be like a lightning strike, but i guess i should have a small charge time. its intended to be his main attack, as he relies on magic. The stream has low base damage, which gets boosted to 125% of its base damage. I'll add a limit system for Crash.
The Iron Messiah- Posts : 4
Join date : 2014-07-11
Re: The Holy Might of the Iron Messiah
In that case stream will need it's base damage also showen
Shrade- Posts : 689
Join date : 2014-06-08
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