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Tom's Fire Manipulation set 1
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Tom's Fire Manipulation set 1
Name of Power: Fire Ball
What it does: Self explanatory, he does a punching motion in order to blast fire balls
Strengths: He can fire up to 3 at one time. Otherwise, it is semi-rapid-fire. It also burns on contact
Weaknesses: Naturally, this can be stopped by conventional ways of putting out a fire. Tom must also be able to make a punching motion in order to use this ability. Gets weaker by 15% every 3 posts of continuous firing without a pause of at least 3 posts
Name of Power: Flame Thrower
What it does: Self explanatory, he shoots a continuous stream of flames for 3 posts before a 4 post cooldown.
Strengths: Can reach up to 30 feet. It also burns on contact
Weaknesses: Naturally, this can be stopped by conventional ways of putting out a fire, (though it is somewhat difficult to put out due to the nature of the move).
What it does: Self explanatory, he does a punching motion in order to blast fire balls
Strengths: He can fire up to 3 at one time. Otherwise, it is semi-rapid-fire. It also burns on contact
Weaknesses: Naturally, this can be stopped by conventional ways of putting out a fire. Tom must also be able to make a punching motion in order to use this ability. Gets weaker by 15% every 3 posts of continuous firing without a pause of at least 3 posts
Name of Power: Flame Thrower
What it does: Self explanatory, he shoots a continuous stream of flames for 3 posts before a 4 post cooldown.
Strengths: Can reach up to 30 feet. It also burns on contact
Weaknesses: Naturally, this can be stopped by conventional ways of putting out a fire, (though it is somewhat difficult to put out due to the nature of the move).
Last edited by Tom Bluemann on Wed Jul 09, 2014 7:39 pm; edited 3 times in total
Tom Bluemann- Posts : 608
Join date : 2014-06-02
Re: Tom's Fire Manipulation set 1
Fireball i'll assume is an instant cast correct? hmm i feel like that it needs a cooldown or a constantly weakening flame everytime it's subsequently cast.
Increase cooldown on flamethrower to at least 4 or 5
Increase cooldown on flamethrower to at least 4 or 5
Shrade- Posts : 689
Join date : 2014-06-08
Re: Tom's Fire Manipulation set 1
there, I fixed it up a bit
Tom Bluemann- Posts : 608
Join date : 2014-06-02
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